Lastly, a direct appeal to Colossal Order: please make sure that all the features and systems that are currently available in the vanilla version of Cities: Skylines will be included in the sequel’s base game. In a free update, it added the option to remove and add traffic lights at intersections, an option that was introduced in the Traffic Manager mod, and it’s likely we’ll see Colossal Order add features of mods into the sequel. Cities: Skylines Youtuber and traffic expert Biffa always uses the Traffic Manager mod to solve the traffic problems in cities sent to him by his viewers.įans would love to see Cities: Skylines implement these fan-favorite mods into the Cities: Skylines vanilla game, and Colossal Order does have a track record of doing this with particular features. Like many players, we can’t see ourselves playing Cities: Skylines without the Traffic Manager or Network Extensions mods, which have fleshed out the game by providing more in-depth management of road systems. Mods are an essential part of the Cities: Skylines experience. For example, summer could see players required to pay to implement air conditioning in residential areas and on public transportation or there could be an increase in weather-related disasters, with thunderstorms, hurricanes, and tornados impacting a city’s economy and population, requiring players to invest in adequate weather protection. Cities would go through summer, spring, winter, and autumn, presenting players with season-specific issues to solve. The addition of seasons could introduce a number of new systems for players to manage. This DLC left us wanting more, with fans asking for seasons to be added to the vanilla game. The Cities: Skylines Snowfall DLC did implement a temperature gauge and winter maps, with winter maps requiring a superficial level of management, with hot water pipes having to be spread throughout cities. One glaring omission from Cities: Skylines is seasons.